Export motion to FBX files
- Turn on
Settings > Data export > Record to FBX file
Settings > General > Character
will be automatically set toUE Mannequin
- Click
Start capture
to start saving the data in FBX format. - Click
Stop capture
to generate the final FBX file.- In the case of the free trial version, a FBX file will be automatically generated after 300 frames have passed, and data saving will be stopped.
Bone structure is based on UE Mannequin
After retargeting the animation to the UE Mannequin model on MocapForAll, the animation is exported in FBX format.
Therefore, when exporting data in FBX format, it automatically switches to the UE Mannequin model.
Animation is baked at fixed framerate of 25fps
After baking the animation at fixed framerate of 25fps on MocapForAll, the animation is exported in FBX format.
No facial expression exported
Facial expressions are not supported to export.