Export motion to game engines
By receiver Plugins
Plugins for Unreal Engine 4, Unreal Engine 5, and Unity are available here.
Does it use VMT?
These plugin uses VMT protocol for the communication, though they do not need Virtual Motion Tracker itself and SteamVR.
How to use Unreal Engine plugin
How to use Unity plugin
- Readme of the receiver plugin for Unity
- Readme of the receiver plugin for Unity, using shared memory
By VMC4UE or EVMC4U
- As described in To vmc marionette section, set MocapForAll settings.
- VMC4UE
- As described in official wiki page, set up UE4.
- Click
Play
on UE4 editor. (You do not need last "VirtualMotionCapture の使い方" section.)
- EVMC4U
- Execute "0. Open Unity project" to "4. Let's play" of ExternalReceiverPack setup in official wiki page